AI Insights · Timothy · October 2025
Top 5 Physics Puzzle Games on iOS in Saudi Arabia Q3 2025
Explore the performance of leading physics puzzle games on iOS in Saudi Arabia during Q3 2025, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2025, the top physics puzzle games on iOS in Saudi Arabia showcased diverse trends in downloads, revenue, and active users. Here's a closer look at their performance.
Wool Craze -Yarn Color Sort 3D by HERO LINKAGE saw a notable increase in weekly revenue, reaching approximately $533 in late July before stabilizing around $400 by the end of September. The game’s weekly downloads peaked at over 11K in early July, followed by a gradual decline to 1.9K by the quarter’s end. Active users initially rose to over 13K in August but decreased steadily to around 6.3K by late September.
Screw Puzzle: Wood Nut & Bolt™ from ONESOFT GLOBAL PTE. LTD. maintained a consistent weekly revenue, peaking at $299 in mid-August. Downloads reached their highest at 9.5K in late July, with a downward trend to 2.1K by September's close. The active user base started at 31.4K, peaking at 38.1K in early August, then gradually declined to 19.3K.
Angry Birds 2 by Rovio Entertainment Oyj experienced fluctuating weekly revenue, peaking at $3.1K in mid-July. Downloads fluctuated, initially increasing to 6K in late July, with a resurgence to 6K in late September. Active users peaked at 35.6K in early August but saw a downward trend to 22.2K by the end of the quarter.
Screwdom from Zego Global Pte Ltd showed a robust weekly revenue, peaking at $19.1K in early July. Downloads saw an initial increase to 6.8K mid-July before declining to 1.1K by September. Active users remained strong, peaking at 45.1K in mid-July, then slowly declined to 36.9K.
Unravel Master by SUPERSONIC STUDIOS LTD began generating revenue in late August, reaching $198 by mid-September. Downloads peaked at 9.4K in mid-August, declining to 1.1K by quarter's end. The app's active users increased to 16.8K in late August, before tapering off to approximately 7.3K.
These insights are based on data from Sensor Tower, where more detailed analyses and trends can be explored. Each game displayed unique patterns, reflecting varying user engagement and monetization strategies over the quarter.